Basic attacks on champions grant a shield equal to 20% of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.
Camille's next attack deals bonus damage and grants bonus movement speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.
Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.
Camille pulls herself to a wall, leaping off and knocking up enemies upon landing.
Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.