Seraphine

Health:500 Health Regen:6.5 Mana:440 Mana Regen:8 Attack Damage:55 Attack Speed:0.669 Armor:19 Magic Resist:30 Range:525 Movement Speed:325
Abilities

Passive: Stage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Q: High Note
Seraphine deals damage in an area.

W: Surround Sound
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.

E: Beat Drop
Seraphine deals damage and impairs the movement of enemies in a line.

R: Encore
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Ally Tips

    Opponent Tips

      Lore

      Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.