Shaco's basic attack critically strikes for extra damage when striking a unit from behind. Units can't be Backstabbed more than once every few seconds, modified by Shaco's cooldown reduction.
Shaco becomes Invisible and teleports to target location.
His first attack while Invisible is empowered, dealing bonus damage and reducing Deceive's cooldown
Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.
Shaco's Shivs passively poison targets on hit, slowing their movement speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage based on the target's missing Health.
Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.