Kalista

Health:517.76 Health Regen:6 Mana:231.8 Mana Regen:6.3 Attack Damage:66 Attack Speed:0.694 Armor:28 Magic Resist:30 Range:525 Movement Speed:325
Abilities

Passive: Martial Poise
Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.

Q: Pierce
Throw a fast moving spear that passes through enemies it kills.

W: Sentinel
Passively gain Attack Damage when near her Oathsworn ally, and deal bonus damage when striking the same target.

Activate to send a soul to scout out the path, revealing the area in front of it.

E: Rend
Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.

R: Fate's Call
Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.

Ally Tips

  • Rend is a valuable last hitting aid, since its cooldown resets if it kills a target.

  • Entering a move order once to trigger Martial Poise will not clear Kalista's basic attack target.

  • Due to her passive, Kalista's Movement Speed is effectively increased by Attack Speed.

Opponent Tips

  • Kalista's mobility is dependent upon attacking. This means it is low when she is outside of her attack range and that Attack Speed slows reduce the amount of distance she can cover in an engagement.

  • Kalista cannot cancel her basic attack wind up. While she is very mobile, this offers a window to land spells on her if you anticipate when she will begin attacking.

  • If you can break line of sight from Kalista, including through brush, her basic attacks will miss you, falling harmlessly to the ground.

Lore

A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors. The betrayed may cry out in blood to be avenged, but Kalista only answers those willing to pay with their very souls. Those who become the focus of Kalista's wrath should make their final peace, for any pact sealed with this grim hunter can only end with the cold, piercing fire of her soul-spears.