Kassadin

Health:576 Health Regen:8 Mana:397.6 Mana Regen:6 Attack Damage:58.852 Attack Speed:0.64 Armor:23.376 Magic Resist:30 Range:150 Movement Speed:340
Abilities

Passive: Void Stone
Kassadin takes 15% reduced magic damage and ignores unit collision.

Q: Null Sphere
Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.

W: Nether Blade
Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.

E: Force Pulse
Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

R: Riftwalk
Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.

Ally Tips

  • Kassadin has multiple item paths; he can go caster via Mana and Ability Power or anti-caster with Cooldown Reduction and Magic Resist.

  • Kassadin's ultimate has many uses and is on a shorter cooldown than most, use it often.

  • Try to get the Ancient Golem buff to counteract Riftwalk's increasing Mana cost.

Opponent Tips

  • Kassadin deals mostly magic damage. If he's doing well consider buying magic resist items like Mercury's Treads and Banshee's Veil.

  • Each time Kassadin consecutively uses Riftwalk, he pays more and more mana. Keep this in mind as you chase him.

  • It takes 6 spell casts for Kassadin's slow, Force Pulse, to become castable. If he levels up that ability, judiciously use your own skills while laning against him.

Lore

Cutting a burning swath through the darkest places of the world, Kassadin knows his days are numbered. A widely traveled Shuriman guide and adventurer, he had chosen to raise a family among the peaceful southern tribes—until the day his village was consumed by the Void. He vowed vengeance, combining a number of arcane artifacts and forbidden technologies for the struggle ahead. Finally, Kassadin set out for the wastelands of Icathia, ready to face any monstrous Void-construct in his search for their self-proclaimed prophet, Malzahar.