Ornn

Health:565.64 Health Regen:9 Mana:340.6 Mana Regen:8.01 Attack Damage:67.72 Attack Speed:0.679 Armor:33.04 Magic Resist:32.1 Range:175 Movement Speed:335
Abilities

Passive: Living Forge
Ornn can spend gold to forge non-consumable items anywhere.

Additionally, when Ornn reaches level 13 masterwork upgrades for some items become available for Ornn and his team to purchase.

Ornn can smith items directly from his forge menu or the shop.

Q: Volcanic Rupture
Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.

W: Bellows Breath
Ornn advances, breathing fire and shielding himself. Enemies hit by the final gout of flame become Brittle.

E: Searing Charge
Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.

R: Call of the Forge God
Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

Ally Tips

  • Learning build paths of items can help quickly select upgrades in lane.

  • Volcanic Rupture can be used to set up zoning areas to threaten enemies.

  • The order of your abilties matters! Try to optimize Brittle usage.

Opponent Tips

  • Try to stay away from walls. Ornn is much less strong if he cannot stun you.

  • Attack Ornn to keep him from creating items in lane.

Lore

Ornn is the Freljordian spirit of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves.