Health:615 Health Regen:8 Mana:0 Mana Regen:0 Attack Damage:60 Attack Speed:0.736 Armor:33 Magic Resist:32 Range:175 Movement Speed:340

Passive: Cell Division
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Q: Stretching Strikes
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

W: Unstable Matter
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

E: Elastic Slingshot
Zac attaches his arms to the ground and stretches back, launching himself forward.

R: Let's Bounce!
Zac bounces four times, knocking up enemies hit and slowing them.

Ally Tips

  • Picking up goo chunks is very important to staying alive.

  • When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets.

  • Charging Elastic Slingshot from the fog of war will give opponents less time to react.

Opponent Tips

  • Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them.

  • Kill all of Zac's bloblets when he splits apart to stop him from reforming.

  • Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot.


Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.