Deal damage to empower your heals and shields
+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.
(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)