Grants bonus Attack Damage when Health is low
+50 Attack Damage
+50 Magic Resist
+10% Cooldown Reduction
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs up to 350 magic damage within 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
Hexdrinker Increases Attack Damage and Magic Resist 500 Gold Caulfield's Warhammer Attack Damage and Cooldown Reduction 400 Gold