Skirmisher's Sabre

1000
Lets your Smite mark Champions, giving you combat power against them.

Limited to 1 Gold Income or Jungle item.

+10% Life Steal vs. Monsters

UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
UNIQUE Passive - Tooth / Nail:Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.
Builds From

Hunter's Talisman Provides damage against Monsters and Mana Regen in the Jungle 350 Hunter's Machete Provides damage and life steal versus Monsters 350
Builds Into

Enchantment: Warrior Grants Attack Damage and Cooldown Reduction 525 Enchantment: Cinderhulk Grants Health and Immolate Aura 600 Enchantment: Runic Echoes Grants Ability Power and periodically empowers your Spells 250 Enchantment: Bloodrazor Increases Attack Speed and deals damage based on the target's Health 625