Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer.
Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.
Strikes a target unit with fear, causing it to flee in terror for a duration.
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.